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EXPANDED_FRONTIER

EXPANDED_FRONTIER

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Devlog

  • Major Update: Procedural Skirmish Mode!
    November 02, 2026 by Austere#Real-Time Strategy (RTS), #Strategy, #Space, #Sci-fi, #Pixel Art, #2D, #Tactical, #Procedural Generation, #Retro, #Singleplayer, #Update
    Greetings, Commanders! The wait is over — the Procedural Skirmish Update for EXPANDED_FRONTIER is officially live! Up until now, all battles took place on fixed, handcrafted maps. Starting today, yo... Continue reading
  • Endless Replayability with Procedural Skirmish Mode
    October 30, 2026 by Austere
    1
    #Real-Time Strategy (RTS), #Strategy, #Tactical, #Indie, #Space, #Sci-fi, #Pixel Art, #2D, #Retro, #Procedural Generation
    Greetings, Commanders! Up until now, every engagement in Expanded Frontier took place on carefully handcrafted maps. While tailored maps are great for specific tactical scenarios, a true classic space... Continue reading
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